Hello everyone! It's been a while since we've uploaded a build and we wanted to go over what's featured in this patch, what's currently not working but will be added shortly, and what's going to happen in the near future for Cyber Rift.
So the most immediate thing we have to address is that in the past two weeks we've decided to hire a new artist to replace the current one for Cyber Rift. Normally this would be a significant cause for concern but we wanted to be clear that this was extremely necessary for the project to continue in a positive way, and also to address the big issues with content production and speeding up development timeline. We've tried to make it work for the past few years, but unfortunately we needed to pursue a different path for the future of Cyber Rift. This has caused us to have a bit of an odd situation of development limbo for the past few months, but luckily things are starting to really look up for the project now. It was a difficult decision overall, but we're excited for the future of this project and we're hoping you guys will be pretty pleased at what's to come.
(Warning again that this is primarily for progression and testing!)
Now onto the update! Because of this situation we've had some issues getting certain assets into the build and working correctly in a timely manner. We have all the assets finished for Part 4 now, but as you'll find with this build stuff like the NSFW scenes and the Syndicate Ship background featured in the top of this update header are not shown yet. This build is primarily aimed at nailing down progression and fixing bugs before we implement the assets correctly. So to list out things in terms of priority:
Added Features (with status):
- Brand new dialogue (25 pages worth but missing expressions/characters in scenes)
- 2 NSFW scenes (only dialogue in currently, will be added in the next few days)
- 2 New backgrounds (assets are in build but need to be implemented properly
- New Cyberia Escape minigame (missing sound effects and boss battle)
Missing but being worked on Features:
- New wardrobe system (currently working but not polished enough and missing new UI)
- New UI (only implemented for main menu currently)
- Syndicate Soldier sprite (also in build but needs implementation)
We also wanted to go into a bit more detail on immediate plans for the next few months. Chapter 2 is shaping up to be the biggest update Cyber Rift has ever had and we felt that we wanted to focus on this part of the game ahead of Part 4. We'll be doing some major changes to the game overall in preparation for something we're going to be announcing once Part 4 is fully stable, but to detail it we want to make sure every aspect of the game is up to a very high standard. This means improving core systems like the dialogue system, adding things like the ability to hide the dialogue prompt and a way to view previously said dialogue. Overall just major structural changes that we want to improve over the next few months, but in general we're hoping for some pretty drastic and positive changes to the experience. Let us know what you think of the build and we're very happy to take on your feedback!
You can check it out here: